Ikemen GO

An open source fighting game engine that supports M.U.G.E.N resources

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Improved Scripting

Lua scripting allows for new game modes and customizable story paths, and the brand-new ZSS language gives creators a new way to program characters with a full-fledged scripting language.


The engine supports over twenty years worth of content made by a passionate community, with compatibility on par with M.U.G.E.N 1.1 Beta.

Network Play

Delay-based netcode makes it possible for two players to connect to each other over the Internet and duke it out in a versus match, or play cooperatively in arcade or survival mode.


The engine natively supports all three major desktop operating systems: Windows, macOS, and Linux.


Ikemen GO's source code is available under the MIT license, allowing it to be used for personal and commercial uses, completely for free.

Actively Developed

New features, bug fixes, and other improvements are being constantly worked on by a group of collaborating developers and contributors over on GitHub.